[LARTC] counter-strike
Sorin Panca
sorin.panca at gmail.com
Thu Mar 2 12:45:01 CET 2006
Hi list!
I have a LAN server with Gentoo Linux. It's a Pentium III at 1000 MHz
with 256 MB SDRAM.
I've implemented a QoS solution with HTB and SFQ.
Here is the diagram:
_______________________________________________________________________
1:--+----1:1 - [ counter-strike & icmp ] rate=1Mbit; ceil=1Mbit;
| prio 0; (u32 filter by ports)
|
|----1:2 - [ Internet ] rate=1.5Mbit; ceil=rate; prio 1;
| | (RNR=rate) RNR = Root iNet Rate
| |
| |---1:20 - [ normal traffic ] rate=90% of $RNR; ceil=$RNR;
| | prio 0; (u32 filter by ports)
| |
| \---1:21 - [ p2p traffic ] (default class) rate=1kbit;
| ceil=90% of $RNR; prio 1
|
|----1:3 - [ MAN ] rate=1Mbit; ceil=10Mbit-$RNR; prio 1
| | (RMC=ceil) RMC = Root MAN Ceil
| | MAN destinations are marked with 0x1 Marker
| |
| |---1:30 - [ normal traffic ]
| | rate=500kbit;ceil=($RMC-$RNR-1)kbit;
| | prio 0; (u32 filter by ports AND fw mark)
| |
| \---1:31 - [ p2p traffic ] rate=1kbit; ceil=($RMC-$RNR-1)kbit;
| prio 1; (u32 filter by fw mark)
|
\----1:4 - [ LAN ] rate=89Mbit; ceil=89Mbit
________________________________________________________________________
dev is eth0 and eth1; eth0 is connected at the Internet and eth1 is
connected at my LAN.
My problem:
when connecting from LAN to outside counter-strike servers i have a
280-1500 ms lag.
For counter-strike to be playable i need to have a lag of 0 to 65 ms.
If I tc qdisc del dev eth* root; i have a lag of 45 to 120 ms.
How can I improve response times? Has anyone any ideea? I can change the
server to a Pentium III at 1000 MHz with RIMM. Would that help?
Or is there a software solution?
Thank you in advance!
Sorin
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